Topgolf

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Job Locations US-CA-San Francisco
Topgolf Media is looking for an experienced, hands-on Game Client Engineer to implement and maintain game systems across our client/server architecture. He/She will work within a cross-functional team, planning and delivering technical improvements or new features that are an integral part to the player experience and overall product.
ID
2020-14346
Site Location
San Francisco Office
Category
Information Technology
Job Locations US-CA-San Francisco
Topgolf Media is looking for an experienced, hands-on Game Client Engineer to work on a variety of game systems for a new, unreleased game project. In close collaboration with designers, artists, and other engineers, you'll be integral to the player experience and overall product.
ID
2020-14136
Site Location
San Francisco Office
Category
Information Technology
Job Locations US-CA-San Francisco
Topgolf Media is looking for a talented and experiencedUnity UI Artist with Canvas experience who is a communicative, tech savvy team player with a creative spirit. Bring your Unity 3D experience and your background for developing engaging mobile games.
ID
2020-14135
Site Location
San Francisco Office
Category
Information Technology
Job Locations US-CA-San Francisco
Topgolf Media is looking for an experienced, hands-on Game Server Engineer to develop the backend of a new, unreleased game project. You will collaborate with design and engineering peers to create new features, systems, and technology for our game.  
ID
2020-14133
Site Location
San Francisco Office
Category
Information Technology
Job Locations US-CA-San Francisco
Topgolf Media is looking for an experienced, hands-on Senior Game Server Engineer to develop the backend of a brand-new game project. You will collaborate with design and engineering peers to create new features, systems, and technology for our game.  
ID
2020-14130
Site Location
San Francisco Office
Category
Information Technology
Job Locations US-CA-San Francisco
The Technical Artist acts a bridge between the artists and programmers, ensuring the art content and features are easily integrated into the game, while respecting the artistic vision and technical constraints of the project.  The technical Artist is tasked with creating visual effects in Unity, and with maintaining our character animation rig.  The Technical Artist is the keeper of Art Pipelines, Art Processes, Art Tools and Art file organization.
ID
2020-14129
Site Location
San Francisco Office
Category
Information Technology

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